Architecture

"Network of Life" Youth Digital Creative HUB

Garda Ady Yasa
University of Brawijaya
Indonesia

Project idea

1. Indonesia in the 4.0 Industrial Revolution.
The government aims to create 1000 technopreneurs with e-commerce values ​​reaching USD 130M by 2020, while the very high number of startup failures in Indonesia with a variety of causes and obstacles will be a big challenge for the government. The regulations / provisions related to electronic-based businesses that exist today are not sufficiently able to overcome these problems, even though these problems can become obstacles to the growth of the digital economy in Indonesia. The results of this design can later be a recommendation for a digital startup-based business that improves the quality of human resources and a follow-up plan to achieve the vision of Indonesia as the largest digital economy in Southeast Asia by 2020.

2. Re-Connect Social Fabrics and Environtment Needs.
If we look specifically at the big cities in the city planning is not very well organized, as we then see in the city of Malang, so many development cases that violate the city rules that have an impact on social problems and extend to natural environmental problems. For example, the development of the irony of Matos (Malang Town Square), a big shopping ground or mall which constructed on the education area and Green Open Space (RTH), it clearly violates in Law No.26 article 2 and 3 of 2007 Goverment Law. It has been clear that Spatial planning must be in accordance with harmony, integration, openness because it is used to create a national space that is safe, comfortable, productive and sustainable.
So the planned design will provides with the functions of open green space and public parks as an ecological concept of the surrounding environment and community compensation.

3. Biophilic Design as Positive Emotion Builder.
Biophilic design can increase productive productivity of employees by increasing their level of comfort and happiness. By reconnecting to nature, biophilic architecture seeks to improve the physical and mental prosperity of building residents. This not only has the potential to make workers more productive and healthier, but also creates sustainable buildings with low carbon emissions. Buildings are designed to reduce pollution and produce positive health and well-being. This reconnects visitors and users to the surrounding environment. Buildings are built with low emission materials, which make indoor air quality better, and save energy with a neutral carbon footprint. Structures designed with nature and sustainability in mind positively affect humans and the environment. Biophilic architecture creates an oasis, which serves to fill urban areas that need green space. The building integrates open spaces and parks into the design. Biophilic architecture proves that it has the power to create a more effective and efficient workplace.

4. Human Scale in Dense City Space.
The scale in urban design that is used is a human scale to fit human activities. This scale is based on the distance and height of the building or the scope of the area from a human point of view between 30o -65o. The use of intimate scale and enclosure is applied to the mass order and shape of the building. The main mass and spread tower are divided into 2-3 floors with consideration of human scale. The building voids create enclosure boundaries (indirectly) as creating intimacy and harmony between humans and buildings. Creating social spaces that are united with an unlimited environment. The scale of space divided by outer space is 1/3. Public space is made 3x bigger by following the plaza theory in urban space.

Project description

The 5000 sqm site with total of 4 floors provide a full acommodation to develop creativity in production digital startup business of younglings in Indonesia. Not only that, the building also acommodate as a public park and education park to compensate the community and the city. Ground Floor is fully used for the public as a park / green space, playground for children, skate park, amphitheater, discussion room, and community market. In addition, the axis of the landscape headed towards the mall and TMP/Graveyard as a connector between the two synergized into one harmony. The main concept of the building is to accommodate humans/nature comfortably and fasten the production with biophilic architecture. So the activities inside become very effective also contributes to the environment naturally.

Technical information

Biophilic Design as Foundation
Forming concept of splitting mass the roof and the angular roof from the formation of the second skin material follows the shape/capture the feeling of 7 mountains of Malang City as biomimicry.
The mass of the building is formed and turns towards the direction of the sun where the sun is in the east-west. Affects the location of openings that are adjusted by the axis of the building.
Good view both are in the south, north and east of the site because it is not blocked ( Malang city has a beautiful mountain scenery). While the western view is blocked by tall buildings, the malls and shopping centres. The building has the appropriate axis from a good view with the main axis to the south.
Wind travel from the south, the building masses that break apart wind and create a tunnel of air. Besides the design 1st elevation is leveled up one level so it does not store high thermal mass and the wind also passes from below.
The biophilic design concept stipulates that natural lighting is an important element of the concept. The splitted mass and voids in the mass functions to enter light into the space.
The amalgamation of vegetation, site landscape and buildings forms unity and balance in designs that prioritize user experience and building sustainability.
The building uses nature double skin with the material of wood, arranged transversely to create beautiful facade, greatly reduce solar radiation and add biophilic feeling of the building.
Roof Garden as an addition to green open space reducing carbon emissions and relaxing area for users.

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