Interiérový design

AN GANES STUDIO OFFICE

Sarah Elsayed
Faculty of Fine Arts, Alexandria University in Alexandria
Egypt

Idea projektu

This interior design proposal has been developed for a video game development and robotics programming office. The spatial organization adopts a circular layout, conceptually inspired by the structure of video game mazes. This configuration not only enhances spatial flow and functionality but also reinforces the innovative and interactive identity of the company. The design aims to create an engaging work environment that reflects the technological and creative nature of the organization’s activities.

Popis projektu

The interior design is inspired by the dynamic and immersive nature of video game environments, particularly maze-like structures. The spatial layout follows a circular plan, symbolizing continuous innovation and interactive movement, reflecting the company's role in game development, robotics programming, and immersive technologies such as VR and AR.

unctional Zones
Main Entrance & Reception
Design Team Zone (Open workstations with curved partitions)
Meeting Pods (Semi-enclosed discussion areas)
Robotics and VR Labs
Testing Room (Equipped for product demos and simulations)
Gaming Lounge / Relaxation Area
Library / Concept Archive
Display Wall for Game Characters & Prototypes
Amphitheater-style Seating for Presentations


Technické informace

Material Palette
Metal Finishes: Brushed copper and matte black for tech-industrial expression

Wood Elements: Warm tones to balance the high-tech atmosphere

Glass and Acrylic: For transparency, reflection, and openness

Flooring: Grey epoxy with integrated directional lighting

Ceiling Design: Exposed mechanical ceiling with accent lighting and cable trays

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